BMOD

BMOD was one the first games after Fish Fetcher that I made for the Friday Nigth Game Jam. In my opinion, this game is rather impressive due to the 3 hour development limit i had to work under. Despite the fact a lot of the assets belong to sketchfab, i had implemented a detailed UI with a spawn menu that included multiple weapons, props, npcs and ragdolls. This game was updated post game jam to clean up the UI and add a flat grass map. I think this game specifically is only really impressive due to the sheer amount of content i managed to cram into it for the three hour time limit. And yes this was heavily "Inspired" by Garry's Mod. (I'm an uncreative fuck)
You can play the game at my itch.io page: bigmemerman1.itch.io